updates
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@ -368,14 +368,14 @@ def random_affine(img, targets=(), degrees=(-10, 10), translate=(.1, .1), scale=
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y = xy[:, [1, 3, 5, 7]]
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xy = np.concatenate((x.min(1), y.min(1), x.max(1), y.max(1))).reshape(4, n).T
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# apply angle-based reduction of bounding boxes
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radians = a * math.pi / 180
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reduction = max(abs(math.sin(radians)), abs(math.cos(radians))) ** 0.5
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x = (xy[:, 2] + xy[:, 0]) / 2
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y = (xy[:, 3] + xy[:, 1]) / 2
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w = (xy[:, 2] - xy[:, 0]) * reduction
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h = (xy[:, 3] - xy[:, 1]) * reduction
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xy = np.concatenate((x - w / 2, y - h / 2, x + w / 2, y + h / 2)).reshape(4, n).T
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# # apply angle-based reduction of bounding boxes
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# radians = a * math.pi / 180
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# reduction = max(abs(math.sin(radians)), abs(math.cos(radians))) ** 0.5
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# x = (xy[:, 2] + xy[:, 0]) / 2
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# y = (xy[:, 3] + xy[:, 1]) / 2
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# w = (xy[:, 2] - xy[:, 0]) * reduction
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# h = (xy[:, 3] - xy[:, 1]) * reduction
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# xy = np.concatenate((x - w / 2, y - h / 2, x + w / 2, y + h / 2)).reshape(4, n).T
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# reject warped points outside of image
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xy[:, [0, 2]] = xy[:, [0, 2]].clip(0, width)
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@ -384,7 +384,7 @@ def random_affine(img, targets=(), degrees=(-10, 10), translate=(.1, .1), scale=
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h = xy[:, 3] - xy[:, 1]
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area = w * h
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ar = np.maximum(w / (h + 1e-16), h / (w + 1e-16))
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i = (w > 4) & (h > 4) & (area / (area0 + 1e-16) > 0.1) & (ar < 10)
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i = (w > 2) & (h > 2) & (area / (area0 + 1e-16) > 0.1) & (ar < 10)
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targets = targets[i]
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targets[:, 1:5] = xy[i]
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