updates
This commit is contained in:
parent
fbf0014cd6
commit
387bdb010d
|
@ -277,7 +277,8 @@ def random_affine(img, targets=(), degrees=(-10, 10), translate=(.1, .1), scale=
|
||||||
if targets is None:
|
if targets is None:
|
||||||
targets = []
|
targets = []
|
||||||
border = 0 # width of added border (optional)
|
border = 0 # width of added border (optional)
|
||||||
height = max(img.shape[0], img.shape[1]) + border * 2
|
height = img.shape[0] + border * 2
|
||||||
|
width = img.shape[1] + border * 2
|
||||||
|
|
||||||
# Rotation and Scale
|
# Rotation and Scale
|
||||||
R = np.eye(3)
|
R = np.eye(3)
|
||||||
|
@ -297,7 +298,7 @@ def random_affine(img, targets=(), degrees=(-10, 10), translate=(.1, .1), scale=
|
||||||
S[1, 0] = math.tan((random.random() * (shear[1] - shear[0]) + shear[0]) * math.pi / 180) # y shear (deg)
|
S[1, 0] = math.tan((random.random() * (shear[1] - shear[0]) + shear[0]) * math.pi / 180) # y shear (deg)
|
||||||
|
|
||||||
M = S @ T @ R # Combined rotation matrix. ORDER IS IMPORTANT HERE!!
|
M = S @ T @ R # Combined rotation matrix. ORDER IS IMPORTANT HERE!!
|
||||||
imw = cv2.warpPerspective(img, M, dsize=(height, height), flags=cv2.INTER_LINEAR,
|
imw = cv2.warpPerspective(img, M, dsize=(width, height), flags=cv2.INTER_LINEAR,
|
||||||
borderValue=borderValue) # BGR order borderValue
|
borderValue=borderValue) # BGR order borderValue
|
||||||
|
|
||||||
# Return warped points also
|
# Return warped points also
|
||||||
|
@ -326,7 +327,8 @@ def random_affine(img, targets=(), degrees=(-10, 10), translate=(.1, .1), scale=
|
||||||
xy = np.concatenate((x - w / 2, y - h / 2, x + w / 2, y + h / 2)).reshape(4, n).T
|
xy = np.concatenate((x - w / 2, y - h / 2, x + w / 2, y + h / 2)).reshape(4, n).T
|
||||||
|
|
||||||
# reject warped points outside of image
|
# reject warped points outside of image
|
||||||
np.clip(xy, 0, height, out=xy)
|
xy[:, [0, 2]] = xy[:, [0, 2]].clip(0, width)
|
||||||
|
xy[:, [1, 3]] = xy[:, [1, 3]].clip(0, height)
|
||||||
w = xy[:, 2] - xy[:, 0]
|
w = xy[:, 2] - xy[:, 0]
|
||||||
h = xy[:, 3] - xy[:, 1]
|
h = xy[:, 3] - xy[:, 1]
|
||||||
area = w * h
|
area = w * h
|
||||||
|
|
Loading…
Reference in New Issue