The https://github.com/ultralytics/yolov3 repo contains code inference and training of YOLOv3 on the COCO dataset: https://cocodataset.org/#home. **Credit to Joseph Redmon for YOLO** (https://pjreddie.com/darknet/yolo/) and to **Erik Lindernoren for the pytorch implementation** this work is based on (https://github.com/eriklindernoren/PyTorch-YOLOv3).
Run `train.py` to begin training after downloading COCO data with `data/get_coco_dataset.sh`. Each epoch trains on 120,000 images from the train and validate COCO sets, and tests on 5000 images from the COCO validate set. An Nvidia GTX 1080 Ti will process ~10 epochs/day with full augmentation, or ~15 epochs/day without input image augmentation. Loss plots for the bounding boxes, objectness and class confidence should appear similar to results shown here (coming soon)
Checkpoints will be saved in `/checkpoints` directory. Run `detect.py` to apply trained weights to an image, such as `zidane.jpg` from the `data/samples` folder, shown here.
Run `test.py` to test the latest checkpoint on the 5000 validation images. Joseph Redmon's official YOLOv3 weights produce a mAP of .581 using this PyTorch implementation, compared to .579 in darknet (https://arxiv.org/abs/1804.02767).